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Stellarium 0.12.0 available for testing

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#1 Alexander Wolf

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Posted 03 November 2012 - 09:40 AM

Stellarium 0.12.0dev5 has been published today for testing by community. You can download installer for Windows (32- and 64-bits) and install the program parallel with version 0.11.x.

We need your opinion about some new features, like editable shortcuts and shadows. If you found bug or you have suggestion please report it in our tracker.

#2 Alexander Wolf

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Posted 27 December 2012 - 09:10 AM

Stellarium 0.12.0beta1 has been out. Have somebody an unreadable text into GUI or sky labels with this version?

Windows 32 bit: https://launchpad.ne...-0.12.0beta1...
Windows 64 bit: https://launchpad.ne...-0.12.0beta1...

#3 Alexander Wolf

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Posted 20 January 2013 - 11:46 PM

The Stellarium team announces the first release candidate of Stellarium version 0.12.0.

This release has over 40 closed bugs in the main application and in the plugins. Also this version has new rendering engine and some related to him improvements, like shadows from moons on planet surface. A huge thanks to our community who contributing to Stellarium!

We updated the configuration file and the Solar System file, so if you have an existing Stellarium installation, you need to reset the settings after you install the new version.

This is not a fully stable release and it's not intended for distribution and re-distribution to end users. The RC1 version is intended for testing only and should be installed only for peoples who don't mind looking for bugs and reporting them.

A package for Windows you can download from here:
for 32-bit: https://launchpad.ne...-0.12.0RC1-w...
for 64-bit: https://launchpad.ne...-0.12.0RC1-w...

Translators can check translations and fix mistakes on launchpad.net Rosetta - https://translations...m/ translations

#4 BSJ

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Posted 21 January 2013 - 02:18 AM

I don't get any shadows on Jupiter. Win 32 bit...

#5 Alexander Wolf

Alexander Wolf

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Posted 27 January 2013 - 08:43 AM

The Stellarium team announces the second release candidate of Stellarium version 0.12.0.

This is not a fully stable release and it's not intended for distribution and re-distribution to end users. The RC2 version is intended for testing only and should be installed only for peoples who don't mind looking for bugs and reporting them.

A package for Windows you can download from here:
for 32-bit: https://launchpad.ne...-0.12.0RC2-w...
for 64-bit: https://launchpad.ne...-0.12.0RC2-w...

Translators can check translations and fix mistakes on launchpad.net Rosetta - https://translations...m/ translations

#6 Alexander Wolf

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Posted 27 January 2013 - 08:44 AM

I don't get any shadows on Jupiter. Win 32 bit...

Hm. This is possible if your graphics card use OpenGL1, not OpenGL2+. Can you check it?

#7 Alexander Wolf

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Posted 27 January 2013 - 01:35 PM

The Stellarium team announces the third release candidate of Stellarium version 0.12.0 which include fix of DeltaT computation.

This is not a fully stable release and it's not intended for distribution and re-distribution to end users. The RC3 version is intended for testing only and should be installed only for peoples who don't mind looking for bugs and reporting them.

A package for Windows you can download from here:
for 32-bit: https://launchpad.ne...-0.12.0RC3-w...
for 64-bit: https://launchpad.ne...-0.12.0RC3-w...

Translators can check translations and fix mistakes on launchpad.net Rosetta - https://translations...m/ translations

#8 BSJ

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Posted 27 January 2013 - 08:17 PM

I don't get any shadows on Jupiter. Win 32 bit...

Hm. This is possible if your graphics card use OpenGL1, not OpenGL2+. Can you check it?


I can't find anything that refers to using OpenGL, 1 or 2. Can't figure out how to check it...

#9 Alexander Wolf

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Posted 31 January 2013 - 10:20 AM

This is my mistake - solar shadows in RCx was disabled by default - you need just enabled it in settings.

#10 BSJ

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Posted 01 February 2013 - 10:47 AM

Turned it on, still doesn't work.






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