Jupiter17FEB13 + Color animations added
Posted 17 February 2013 - 11:39 PM
Posted 18 February 2013 - 02:04 AM
Posted 18 February 2013 - 10:49 PM
Posted 19 February 2013 - 12:48 AM
Posted 19 February 2013 - 03:24 PM
I finished (for some time) with lunar shots and came back to Jupiter data. I processed animations but the gaps between AVIs were quite long due to conditions so to be so so smooth they have to be fast. I also tried to proces one Kraaikamp-style animation (not a 100% succes) and I am impressed how it helps to show the detail. I will try to find some time to do it also for G and maybe for B channels.
R Kraaikamp style animation
Posted 19 February 2013 - 07:04 PM
Is that type explained in W/Jupos or on Emil's website - I wanted to investigate its' process myself not too long ago but forgot about it before I did so.....
Posted 19 February 2013 - 11:48 PM
Darryl I do not know the answer - I do not use WinJupos for animations, they look artificial to me. I saw this "Emil" type presented by Emil on his page and do not remember if he writes something about it on his web page. I alligned frames manually and created some "interlaced" frames to be more smooth.
I reprocessed best set of RGB:
Now I will work on "Emil" type RGB animation.
Posted 20 February 2013 - 07:17 AM
Darryl, I believe it is an 'Emil' style animation, but perhaps I reinvented the wheel. But I never explained how it is done. Here is my time-consuming method:
I always just do them manually in Photoshop. Make sure all the images are there in layers (in the correct order), and start your way from the top by aligning them. Instead of aligning one image, it is easier to align 'all the others'. So make a selection of the frames to align, and turn the visibility of the frame to align to on and off, while using your arrow keys to place all the other layers such that the top of the bunch aligns with the frame you are turning off and on. Then if it the top of the bunch is correctly aligned, select all the frames below that and repeat the alignment procedure until you reach the bottom. You can chose which frame to use a reference frame, if you always use the previous frame, the animation often drifts off in one direction.
Then you turn this bunch of layers in an animation (again using photoshop, or other software you prefer).
Perhaps you can ask the author of WinJUPOS to implement a feature like this, and perhaps one day I'll make a program that can do this automatically as it is a bit of a pita.
Posted 20 February 2013 - 02:47 PM
RGB Animation 0,01s
The fastest animation for browsers is not so good as more noise is visible and can not be "stacked" so good with my eyes:
RGB Animation 0,02s
and finally here is version with braked first and last frames which were best of imaging session:
Classical animation is really worse in this case. Due to strong wind there is 8-9 minute between RGB sets somewgere...
Posted 20 February 2013 - 06:49 PM
Posted 21 February 2013 - 04:36 PM
This is compilation of 9 derotated RGB pictures (the whole session, 27 AVIs in one picture):
And processed one "Classical" animation. Every frame (from 6) is compilation of 4 neighbouring RGB pictures.
I lost very end and start of the animation, but details are much better.
Now I will try to create and insert some frames between these 6 and roll one Emil/Winjupos style animation.
Posted 21 February 2013 - 08:28 PM
I have done similar (if that is what you did) and haven't found any problems with doing it this way.....in fact, in my latest tute edition I comment on this method because it is probably easier for a lot of people to do it this way than measuring every single-channel image etc.....as well as for those using colour cameras also!
The animation is also excellent!!!
Looking forward to seeing the "Emil-type" animation..!
Posted 21 February 2013 - 11:26 PM
Posted 22 February 2013 - 04:08 PM
I think I finished wit this data. Here is the final animation in 2 versions. Individual frames of animation are derotated compilation of 4 neighboring RGB images. From 9 RGB images (27 AVIs) the result was 6 frames. (1st to 4th RGB set frame No1, 2nd to 5th RGB set frame No2...).
between these 6 frames I (winjupos) calculated 5 frames to reach higher density of animation and results are here:
RGB Emil syle animation
This Emil style rolling animation was not aligned manually by layering in photoshop. According to idea from member KpS I calculated their exact position with subpixel accuracy, and it was pretty easy as results from winjupos are named with calculated timestamp.
Posted 24 February 2013 - 03:41 AM
Posted 24 February 2013 - 07:48 AM