I have previously posted several terrain maps of lunar craters made in the CAD program Rhino 3.0 from single photographs. The heightfield map generation in Rhino uses a shape from shading model. A good discussion of this model as applied to the moon can be found in this pdf file (which is in English):
I thought it might be interesting to post a shape from shading derived digital terrain map made from a single photograph of terrestrial subject matter everyone would recognize, such as a group of buildings photographed from the air.
Below is a very old photograph of Ellis Island. Following it I will post several digital terrain maps made from this one photograph in Rhino 3.0. This should give us a good example of what can be expected of detail in lunar craters with this method.
Now a digital terrain map (DTM) made in Rhino from the photo above. Rhino calculates heightfields from the standard image using a shape from shading algorithm.
The model is three dimensional and contains z axis (height) information. It can be viewed from any perspective and can be cross sectioned and the cross sections viewed on edge for height measurements.