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Gregk
Carpal Tunnel
*****

Reged: 11/19/06

Loc: San Tan Valley, Az,
NGC 2174
      #5653007 - 01/30/13 06:52 PM Attachment (35 downloads)

Hi

Captured this a few weeks ago around 2.5 hours of data
from the Light polluted driveway.

Captured and calibrated with nebulosity Post processed in CS4

48 min RGB 6 x 8 minutes

Larger Version

Greg

Edited by Gregk (01/30/13 06:53 PM)


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Mark72
professor emeritus


Reged: 09/19/12

Loc: Munich, Germany
Re: NGC 2174 new [Re: Gregk]
      #5653563 - 01/31/13 02:54 AM

Nice colour and details Greg,


Mark


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Harel_Boren
Vendor-The Boren-Simon PowerNewt Astrograph


Reged: 03/15/09

Loc: Israel
Re: NGC 2174 new [Re: Mark72]
      #5653570 - 01/31/13 03:17 AM

Oh, lovely image!
Cheers,
Harel


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J.P.M
Post Laureate
*****

Reged: 11/14/06

Loc: 65"01'N25"47'E
Re: NGC 2174 new [Re: Harel_Boren]
      #5653841 - 01/31/13 08:53 AM

I like the natural look and feel.

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Fogboundturtle
professor emeritus


Reged: 05/20/09

Loc: Burnaby, BC
Re: NGC 2174 new [Re: J.P.M]
      #5654158 - 01/31/13 11:37 AM

great capture. Is it me on there is a tint or purple ?

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Gregk
Carpal Tunnel
*****

Reged: 11/19/06

Loc: San Tan Valley, Az,
Re: NGC 2174 new [Re: Fogboundturtle]
      #5657372 - 02/01/13 11:28 PM

Thanks everyone for the kind comments

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Inverted
sage
*****

Reged: 01/19/13

Loc: LP Land
Re: NGC 2174 new [Re: Gregk]
      #5657794 - 02/02/13 09:41 AM

Very nice. The stars are incredible for a light polluted location. With some curves applied, I think you may be able to get some more depth and contrast out of the DSO. The only thing is you may kill some stars. I believe there are methods to remove the star field and merge back latter though. From a light polluted locations, such techniques may make a lot of sense as we already need to work a lot harder than the guys blessed with dark skies

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Gregk
Carpal Tunnel
*****

Reged: 11/19/06

Loc: San Tan Valley, Az,
Re: NGC 2174 new [Re: Inverted]
      #5659199 - 02/03/13 12:33 AM

Quote:

Very nice. The stars are incredible for a light polluted location. With some curves applied, I think you may be able to get some more depth and contrast out of the DSO. The only thing is you may kill some stars. I believe there are methods to remove the star field and merge back latter though. From a light polluted locations, such techniques may make a lot of sense as we already need to work a lot harder than the guys blessed with dark skies




Thanks I'm familiar with that technique My give it a go tomorrow


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