I have a backlog of images I'm going through. I did several experiments with OSC from a bright location and this is one:
full res at astrobin:
Text from astrobin:
This is the famous Cartwheel galaxy in Sculptor - imaged from fairly bright suburban Melbourne skies with SQM 18.6 mag/arcsec^2 with an OSC camera, ASI183MC. EdgeHD11 f/7. 64x5m exposures over a few nights.
This is a very interesting galaxy structure that isn't imaged very much, but can be captured with a backyard setup and OSC camera with no special filters. Details in the galaxies are visible - along with several faint background galaxies.
Raw pixel scale is 0.25" per pixel, resampled x2 to 0.5" per pixel for the final version. Bayer drizzled with custom code using nearest neighbor interpolation and gradient removal - then linear scaled and imported to Photoshop for application of levels to stretch. Finally a x2 reduction in size to 0.5" per pixel. No denoising or other color alteration.
This shows you can use OSC from bright locations and still capture color. It also shows you can image at 0.25" per pixel and do ok as long as you resample for the final version. And although this is an OSC image, there was no DeBayer performed. It was Bayer drizzled using custom code - and that is no different from what happens when imaging with mono filters. The only difference is that 3 filters are being exposed at once, and one of them (G) is doubled. Which may be a good thing.