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Luminos Pro 11.1 adds support for Stellarium landscapes

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#1 John Stephen

John Stephen

    Vendor-Luminos Software for iPad

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Posted 01 July 2024 - 03:45 PM

Hi everyone,

 

I'm pleased to announce the availability of Luminos Pro 11.1! This update introduces support for Stellarium landscapes, along with various bug fixes and improved translations.

 

Landscapes are 360-degree photographic panoramas that replace the 3D terrain with the view from the panorama, while maintaining a transparent sky for Luminos Pro to render.

 

The landscape feature is free for all users and includes over 20 high-quality landscapes within the app. Additionally, you can easily add downloaded landscapes or import an entire folder of landscapes.

 

All three photographic landscape formats are supported: spherical, "old-style," and fisheye, with support for the polygonal format planned for a future update.

 

Landscapes can have associated locations, allowing you to fly to those locations and view the current sky. If you find a landscape you like, you can set it as your "home" landscape.

 

In-app editing is available for landscapes, with adjustments for alignment and properties such as title, description, and location. Changes are saved back to the landscape and remain compatible with Stellarium.

 

I hope you enjoy this feature—I had a lot of fun developing it and exploring the various landscapes created by users around the world.

 

Wishing everyone a wonderful summer and clear skies!

 

John Stephen 
Wobbleworks LLC


Edited by John Stephen, 01 July 2024 - 03:45 PM.

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#2 FXFinVT

FXFinVT

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Posted 24 March 2025 - 11:36 AM

John, long time and since 2023 lifetime subscriber to LuminosPro. Wondering when polygonal landscapes will be supported—the default for my location is great, all I really need is to have my tree/roofline marked out and the poly does that just fine.



#3 John Stephen

John Stephen

    Vendor-Luminos Software for iPad

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Posted 24 March 2025 - 04:23 PM

Thanks the reminder - I’ve been busy rewriting the renderers so I can support Metal, and I'd forgotten all about polygonal landscapes. I took a look at the code and most of the work is already in place, so I should be able to finish support for them in the next update. Thanks again!




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