I have been meaning to try my hand at planetary imaging for a long time, and only just now got around to it, inspired by Jupiter's imminent opposition. A few hardware and software details:
- The scope I am using is an Intes Micro (no longer made, Russian) "M715 deLuxe": 178 mm aperture f/15 Maksutov-Cassegrain, with a native focal length of 2,670 mm. This scope uses a separate secondary ("Rumak"style), not an aluminized spot on the meniscus ("Gregory" style), which offers better correction of optical aberrations. Field correction doesn't matter for field-centered planets, but spherochromatism does.
- The mount is an iOptron HAE29EC, on an iOptron 40 mm carbon fiber tripod.
- The camera is a Player One "Neptune" 664C, RGB, 2.9 um pixels, so 0.22 arc-seconds per pixel, critical sampling. I was relieved to learn that the Neptune 664C would also work on Jupiter
- My tropical skies were fairly dark (20.87 mpsas), with no breeze, and good steady seeing. The time was 3:16 am local time, when Jupiter was about 60 degrees above the horizon. Had I awakened earlier, it would have been at the zenith.
- I used SharpCap for image acquisition.
- I used Astrosurface as the sole alignment, stacking, and image processing (sharpening, wavelets, and white balance) tool.
- The attached images apply three differing levels of wavelet processing, and are from a single 6000 frame .ser video file, 68 seconds in duration, with 50% of the frames being used.
- The ROI was 900 x 900 pixels, with Jupiter centered and subtending 242 pixels.
- The exposure time was 10 ms, and the FPS was 88, with an analog gain of 378. The histogram peak was in the green, at ~ 85%. The SharpCap CameraSettings text file is attached.
- I was pleasantly surprised at the level of detail I was able to pull out of the image on this, my second night trying planetary imaging. Two nights ago was windy, and a sequence of frustrations as I puzzled out all of the details. Finder alignment is critical to get Jupiter in the field. Last night, I added a 400 - 680 nm UV/IR cut filter, to avoid IR blurring.
- In Astrosurface, I applied three levels of wavelet processing. It was hard to decide between pulling out the highest level of detail vs looking oversharpened and unreal.
- Feedback on my settings and results, and on which is the more appropriate level of wavelet processing, would be appreciated.
All the best,
Kevin
Low wavelet processing:
Medium wavelet processing:
High wavelet processing:
SharpCap CamerSettings text file:
03_16_51.CameraSettings.txt 1.32KB 8 downloads
Edited by Coconuts, 03 December 2024 - 11:48 AM.