Hi all,
Today its exactly one year since we released waveSharp1. WaveSharp2 is now available from https://github.com/CorBer/waveSharp
Some users of waveSharp (that use the "check version" feature) have had access since friday the 6th allready.
This release would not have been possible without a dedicated development-team, they literally make this project work.
I take off my hat to them. The time they have dedicated on processing the maelstrom of mails and updates that I have directed towards them is enormous.
And they now also have worked hard to create better documentation (first concept available for download).
In alphabetical (first name) order:
- Bill Hendler
- Don Capone
- Grant Blair
- Michael Owen
- Tony Bailey
The list of things we have updated/added is large but this is a list of the larger changes:
- python is used for most calculations
- the default colour-model is OKlab (see https://bottosson.gi...o/posts/oklab/)
- RGB balance (in the histogram) can be used with a threshold
- Denoising has been improved (also works for larger images and is a lot faster) and is easier to use
- BackGround Enhance tool allows to brighten moons around planets without affecting the planet
- De-Rind Tool allows to soften visible rind on the edge of planets
- Disable Background tool allows inspecting the image in new ways
- Batchprocessing allows images to be derotated/aligned based on a user choosen reference-image
- Animations can use pause-sections (both after the forward and after the reverse)
Have fun in using it, when new features are unclear you can find most members of the development-team also in https://www.cloudyni...netary-imaging/
When you find a bug, had a crash ... use the Github section https://github.com/C...aveSharp/issues
cheers
Cor
Edited by theaberrator, 09 December 2024 - 04:05 AM.