I am not an optical expert. And I don't play one on the Internet. But I've been fascinated by it ever since I was a kid.
Please note that this question has little practical application - except maybe to set boundary conditions. Or to sniff out marketing BS. Since this is the forum with the largest concentration of what are genuine experts in the field, I wanted to pose the following question. So please go gentle on me.
What is the practical limit to refractor performance?
I see terms like strehl 0.98 and more recently 0.99+ being touted by several manufacturers of apochromats. At least in green. Is this really realistic to achieve?
My doubts stem from the following considerations.
1. Even if the optic is figured to this high level, Each of the surfaces - upto 6 undergoes a coating - usually a Broadband Anti Reflective. Usually it is MgF2/SiO2 and other oxides. It involves heating the lens element 100 -200C and putting a rather thick coating on it. It leaves upto 30-100 MPa of compressive stress.
This stress effect on lenses can be greater than 100nm of deflection. That's about 1/5 wavelength of light. Even if it is uniform ( a big IF) you are now multiplying it by 6 surfaces (or 2) and assume some non uniformity, This eats significantly into your accuracy budget.
2. I understand they coat and then do a test and tweak centration to optimize things but that is basically only minimizing the damage that is already done.
As I understand it the budget for S=0.99 is an RMS wavefront error of 13nm. That is over 2-6 polished surfaces, coatings, assembly and test errors. It seems absolutely impossible. 0.98 isn't much better. 0.95 is maybe the best one can do.
Thoughts?
I have similar questions on Reflector performance but it is also complicated by central obstruction so lets keep it simple for now.
Edited by rainycityastro, 20 June 2025 - 12:30 PM.