Jupiter 11.08
Started by
PiotrM
, Aug 10 2010 08:35 PM
4 replies to this topic
#1
Posted 10 August 2010 - 08:35 PM
f/15 IR-IRGB:
Io is coming out. DMK was running in 60 FPS mode so the artifact is there. This one has to go soon
f/28 R-RGB Convolution:
- Animation
- Animation of red channel
f/28 R-RGB Wavelets:
- Animation
- Animation of red channel
~~~~~~~~~~~~~~~~~~~~~~~~~
H-alpha 12nm vs Pro Planet 742:
Jupiter is very dim in H-alpha (weak H and methane bands there)
Io comming out:
- Animation
Io is coming out. DMK was running in 60 FPS mode so the artifact is there. This one has to go soon
f/28 R-RGB Convolution:
- Animation
- Animation of red channel
f/28 R-RGB Wavelets:
- Animation
- Animation of red channel
~~~~~~~~~~~~~~~~~~~~~~~~~
H-alpha 12nm vs Pro Planet 742:
Jupiter is very dim in H-alpha (weak H and methane bands there)
Io comming out:
- Animation
#2
Posted 10 August 2010 - 08:50 PM
Some nice details showing there Piotr.....got some "enchanting chickens" from Emil huh..?!?
#4
Posted 11 August 2010 - 06:04 AM
Nice images Piotr, especially the "f/28 R-RGB Wavelets" version, and the animation of course.
Some images show a little bit too much noise in the brightest parts though, probably caused by selective sharpening (or an unsharp-mask or wavelet with a threshold for example). I think they would look better if the image is more or less equally sharpened overall, but still your images are getting better and better!
Some images show a little bit too much noise in the brightest parts though, probably caused by selective sharpening (or an unsharp-mask or wavelet with a threshold for example). I think they would look better if the image is more or less equally sharpened overall, but still your images are getting better and better!
#5
Posted 11 August 2010 - 06:19 AM
They could use a bit of blur to remove the pixelish noise. I do that with IR-RGB at f/20. RRGB at f/28 without the IR (to dim) it's harder to keep detailer after bluring/denoising. Blur + deconvolution could probably help, but the fine details get fluffy and bigger.
When using such wavelets:
The image won't be glossy and shiny
When using such wavelets:
The image won't be glossy and shiny